Monday, July 6, 2026

Weekend Blog on Digital Tool!

I chose Kahoot! for this assignment because it was always my favorite learning app to engage with as a student, so I wanted to learn how the app has changed and grown since attending school to use it as a teacher. Kahoot! is an engaging platform that offers game-based learning via trivia, which allows people to create, share, and play interactive quizzes. 


Step one: Go to Kahoot.com and make an account. Click Sign up for free!

Step two: Click Teacher!


Step three: Once you have created an account, this will be your home page. Lets explore some of the functions together! First, we will create a Kahoot. Press the blue create button on the top right corner. 



Step four: Select between these options. You may either create a Kahoot from scratch, or use AI to create one based on a pdf document or website to automatically populate the questions for you. For the purposes of this blog, I chose to create one from scratch. 


Step five: Start to come up with your questions. As an example, I posed "What season are we in right now?" I also would press the circle "Summer" and that circle will show green showing that that is the correct answers. You also may upload images next to each selection as well, as well as a time limit for how long you would like your students to take to answer the question.

Step six: Create more questions! With the free version, you may also do true or false questions as well as world cloud, open ended , and brainstorm questions. Hovering with your mouse over the i icon will give more information on those types of questions. 


Step seven: When you are finished creating your Kahoot, you would click the blue Save button on the top corner. This gives you the options below on how you would like to proceed. 

In order to play a Kahoot with your students, you would select "Host Live". This populates a Game PIN for your students to type in and join by going to www.kahoot.it . Once all of your students are in, you would select "Start" and your students can play the quiz you created on their phones or laptops. Students get points for correct answers, having streaks (answering questions consistently in a row), and for speed. 


You could also explore and browse from many public Kahoots that users have created!!! 


Or, you could search and see if another user created a Kahoot that you could use. For example, if you are teaching State Capitals, you could search and select a Kahoot to display for your students (it saves you the time from creating one yourself!)


This Kahoot Language Learning was a new feature I had never heard about that Kahoot offers! It essentially works very similarly to DuoLingo, where you could learn new vocabulary from another language through interactive activities and it tracks your progress. 


Finally, there was a function called Kahootopia that I feel I will definitely use next year after exploring it! It essentially creates an island for your class where each kahoot you play as a class is tracked and allows your entire class to grow based on the amount of participation and effort you and your students commit to with kahoot. 


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